//
// MainPage.xaml.h
// Declaration of the MainPage class.
//

#pragma once

#include "../../lib/Shared/TwitchInGames.h"
#include "MainPage.g.h"

namespace UwpApp1 {
	/// <summary>
	/// An empty page that can be used on its own or navigated to within a Frame.
	/// </summary>
	public ref class MainPage sealed {
	public:
		MainPage();
		void OnActivated(Platform::String^ activationUri);

	private:
		void FlowOneButton_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e);
		void FlowTwoButton_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e);
		void CancelFlowTwoButton_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e);
	};
}
