# TScenarioRunResponse:
ResponseBody {
  Layout {
    Cards {
      Text: "Бросила. Выпало 8."
    }
    OutputSpeech: "<speaker audio=\"rolling-dice.opus\"/>.sil<[100]> Бросила. Выпало 8."
  }
  SemanticFrame {
    Name: "alice.throw_dice"
    Slots {
      Name: "num_dices"
      Type: "sys.num"
      Value: "1"
      AcceptedTypes: "sys.num"
    }
    Slots {
      Name: "num_edges"
      Type: "sys.num"
      Value: "8"
      AcceptedTypes: "sys.num"
    }
    Slots {
      Name: "num_dices"
      Type: "sys.num"
      Value: "1"
      AcceptedTypes: "sys.num"
    }
  }
  State {
    [type.googleapis.com/NAlice.NHollywoodFw.TProtoHwFramework] {
      LastTimeUpdateStorage: 1579488271002
      ScenarioState {
        type_url: "type.googleapis.com/NAlice.NHollywoodFw.NRandomNumber.TRandomNumberScenarioState"
        value: "\030\001 \010"
      }
    }
  }
  AnalyticsInfo {
    Intent: "alice.throw_dice"
    ProductScenarioName: "random_number"
    NlgRenderHistoryRecords {
      TemplateName: "random_number"
      PhraseName: "dice_result"
      Language: L_RUS
    }
  }
  FrameActions {
    key: "ellipsis_0"
    value {
      NluHint {
        FrameName: "alice.throw_dice.more"
      }
    }
  }
}
Version: "trunk@******"
